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Post by varlatra on Aug 29, 2018 15:02:52 GMT
The Wall Model
Adds the wall as a static model instead of the topology map based one currently in the mod. Because the topology map is edited this will not be compatible with any submod that changes the map (e.g. the official submods set before the doom with intact Valyria). If this submod is loaded with something incompatible it probably won't break anything, Valyria will just be partially below sea level or the old wall will appear in addition to the model depending on load order. Disabling this submod should fix anything if it is accidentally loaded. Screenshots Paradox Forum ThreadDownload: www.dropbox.com/s/n3xoxi8lwnxqdry/the_wall.zip?dl=0
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Balerion
Member
Targaryen Loyalist
Posts: 100
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Post by Balerion on Aug 30, 2018 10:11:37 GMT
Oh this an awesome mod. I've been waiting for a mod like this for a long time.
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Post by skybliviwind on Sept 3, 2018 22:20:56 GMT
This isn't really a complaint but more so something I noticed. So with this mod if you also have the custom iron throne symbol mod it makes it stand upwards instead of being flat like every other title symbol.
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Post by varlatra on Sept 3, 2018 22:57:32 GMT
This isn't really a complaint but more so something I noticed. So with this mod if you also have the custom iron throne symbol mod it makes it stand upwards instead of being flat like every other title symbol. Pretty sure I know what's causing it. Testing now. Edit: It works. changes uploaded, should be compatible.
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Post by dumbfish on Jan 16, 2020 3:17:58 GMT
works with 2.1!
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Post by tzverg on Jun 9, 2020 16:39:01 GMT
Hi! I want modify mesh of the wall, did u can help me and tell what kind of tools did u use when creating this mesh, I can't import them into my Blender (with OGRE importer and XNALara importer). Can anybody help me with this trouble? P.S. Sorry for my bad english
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jun 17, 2020 13:17:07 GMT
Hi! I want modify mesh of the wall, did u can help me and tell what kind of tools did u use when creating this mesh, I can't import them into my Blender (with OGRE importer and XNALara importer). Can anybody help me with this trouble? P.S. Sorry for my bad english Use the JoroDox tool app for chrome to be able converting .dae extension to the .mesh extensions and vice versa that Paradox games use.
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Post by dumbfish on May 17, 2021 7:02:09 GMT
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